C++ All-in-One For Dummies, 3rd Edition

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Written by John Paul Mueller

Published by For Dummies

Aug, 2014

864 pages

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Description

Get ahead of the C++ curve to stay in the game C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable. C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update.
  • Learn how to work with objects and classes
  • Conquer advanced programming and troubleshooting
  • Discover how lambda expressions can make your code more concise and readable
  • See Standard Library features, such as dynamic arrays, in action
Online resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.

Table of Contents

Book I: Getting Started with C++
Chapter 1: Configuring Your System
Chapter 2: Creating Your First C++ Application
Chapter 3: Storing Data in C++
Chapter 4: Directing the Application Flow
Chapter 5: Dividing Your Work with Functions
Chapter 6: Splitting Up Source Code Files
Chapter 7: Referring to Your Data Through Pointers
Chapter 8: Working with Classes
Chapter 9: Using Advanced C++ Features Book II: Understanding Objects and Classes
Chapter 1: Planning and Building Objects
Chapter 2: Describing Your Program with UML
Chapter 3: Structuring Your Classes with UML
Chapter 4: Demonstrating Behavior with UML
Chapter 5: Modeling Your Applications with UML
Chapter 6: Building with Design Patterns Book III: Fixing Problems
Chapter 1: Dealing with Bugs
Chapter 2: Debugging an Application
Chapter 3: Stopping and Inspecting Your Code
Chapter 4: Traveling About the Stack Book IV: Advanced Programming
Chapter 1: Working with Arrays, Pointers, and References
Chapter 2: Creating Data Structures
Chapter 3: Constructors, Destructors, and Exceptions
Chapter 4: Advanced Class Usage
Chapter 5: Creating Classes with Templates
Chapter 6: Programming with the Standard Library
Chapter 7: Working with Lambda Expressions Book V: Reading and Writing Files
Chapter 1: Filing Information with the Streams Library
Chapter 2: Writing with Output Streams
Chapter 3: Reading with Input Streams
Chapter 4: Building Directories and Contents
Chapter 5: Streaming Your Own Classes Book VI: Advanced C++
Chapter 1: Exploring the Standard Library Further
Chapter 2: Working with User-Defined Literals (UDLs)
Chapter 3: Building Original Templates
Chapter 4: Investigating Boost
Chapter 5: Boosting up a Step Appendix: Automating Your Applications with Makefiles

Publish

Title: C++ All-in-One For Dummies, 3rd Edition
Author: John Paul Mueller
Language: English
Length: 864
Edition: 3
Publisher: For Dummies
Publication Date: 2014-08-18
ISBN-10: 1118823788
ISBN-13: 9781118823781
NOTICE: BOOK CONTENT AND LINKS HAVE HARVESTED FROM THE INTERNET, YOU MAY GET BROKEN LINK OR COPYRIGHT INFRINGEMENT COMPLAINT. YOU CAN BUY THIS BOOK OR PLEASE MAIL TO MICHAELJBREUER at GMX dot COM TO REPORT ISSUE

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